Protecting online games and gamers from cybercriminals

By Jeff Sawitke and Alisdair Faulkner

Online games fraud has increased 145 percent

over the last few years, and 30 percent of all online gamers say they’ve fallen victim to some form of fraud during their gaming experience.
Some attacks are relatively harmless, while others can cause serious damage to a game publisher’s business. Following is a list of the most common game-related cyber attacks and what publishers can do to better protect themselves and their customers:
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